Nintendo64 (N64)


 

                               

Hardware Info.:

Processor: 64-bit MIPS RISC
Speed: 93.75MHz (customized R4300i series)
Memory: 36Mbit (4.5MB) Rambus DRAM [4MB + parity].
500MHz system event speed
[250MHz clock, data transfers on both clock edges].
32bit RGBA frame buffer.
Memory Bandwidth: 9bit bus (8bit + parity), so peak data rate is 500MB/sec
Graphics/Sound Coprocessor: 'Reality Immersion' (RCP) Coprocessor.
64bit 62.5MHz custom MIPS ASIC vector processor
Output Resolutions: 256×224, 646×486 (NTSC), 768×576 (PAL).
Flicker free interlace mode supported.
21bit colour video output.
Graphic hardware function:: Z buffering, Texture Mapping, Gouraud Shading
Anti-Aliasing, Trilinear Mipmap Interpolation (TLMMI), Perspective Correction
Environment Mapping,Depth Cueing (fog, mist, haze, etc.),Alpha (transparency) effects
Load Management, Spot/Point/Directional lights, Specular Reflection
Dimension and Weight: 81.1Kg (2.42lb);
260mm (W) x 73mm (H) x 190mm (D) [10.23" x 2.87" x 7.48"]

                               

Emulátory:

Project64 pro OS Windows a zdrojáky najdete zde

Surreal64 pro Xbox stahujte na XbinsFTP, nebo na Irc kanále #xboxemu irc.zoite.net

A nebo přímo zde: Surreal64 FDB v4

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