Xbox

Co pak se nám ukryvá uvnitř toho ůžasného předchůdce 360ky? mnozí už ví, ale někteří ještě ne. a proto u vnitř tohoto článku najdete informace o tom co se uvnitř ukrývá.

Detailed specifications

  • CPU: Micro PGA2 733 MHz Intel Coppermine Core. Basically a Pentium III.
    • Intel IA-32 instruction set
    • SIMD: SSE. Four single-precision floating-point numbers in one instruction.
      • Theoretical maximum 4 FLOPS/cycle (2.9 gigaFLOPS for Xbox)
      • Pentium III had architectural drawbacks that lessened real-world SSE throughput.
    • SIMD: MMX. Integer functions. Switching between FPU and MMX is slow, so not of great use for 3D rendering tasks. Often used for audio and video.
    • 133 MHz FSB. Same as fastest Pentium III EB CPUs.
    • 32 kB L1 cache. 128 kB L2 Advanced Transfer Cache (256-bit). Same size as Celeron, but 8-way associative like Pentium III E.
  • Unified Memory Subsystem: Total (shared) Memory: 64 MB DDR SDRAM running at 200 MHz, supplied by Hynix or Samsung depending on manufacture date and location
    • Theoretical Memory Bandwidth: 6.4 GB/s
  • Graphics Processor: 233 MHz custom chip "NV2A", developed by Microsoft and nVIDIA (fits between GeForce 3 and GeForce 4 in capability). Enhanced vertex processing with 2 vertex shaders, and more flexible pixel shading than DirectX 8.
    • Theoretical Geometry Rate: 115+ million vertices/second
    • Theoretical Particle Performance: 125 M/s
    • Pipeline Configuration: 4 pixel pipelines with 2 texture units each
    • Theoretical Pixel Fill Rate: 932 Megapixels/second (233 MHz x 4 pipelines)
    • Theoretical Texture Fill Rate: 1,864 Megatexels/second (932 MP x 2 texture units)
    • Simultaneous Textures: 4
    • Compressed Textures: Yes (6:1 through DDS)
    • Full Scene Anti-Aliasing: Yes
  • Storage Medium: 2-5x DVD (XFAT), 8 gigabyte hard disk (new consoles contain a 10GB physical hard drive, though it is formatted to only use 8GB, uses XFAT), optional 8MB memory card for savegame transfer
  • Audio Processor : nVIDIA MCPX (a.k.a. Soundstorm NVAPU)
    • Audio Channels: 64 3D channels (up to 256 stereo voices)
    • 3D Audio Support: HRTF Sensaura 3D enhancement.
    • MIDIDLS2 Support: Yes
    • AC3 (Dolby Digital)Encoded Game Audio: Yes (via TOSLINK)
  • BroadbandEnabled: Yes (10/100base-T ethernet)
  • DVD Movie Playback: Yes (separate DVD Playback Kit/Remote required or by modding the Xbox and running DVD-playing homebrew software)
  • Maximum Resolution (2x32bpp frame buffers +Z): 1920(vert.)x1080(horiz)
    • Note: NTSC (Non-HD) TV's have less than 500 horizontal lines. PAL TV's have less than 600 horizontal lines.
  • EDTVand HDTV Support: 480p/720p/1080i (see game boxes for supported resolutions).
  • Controller Ports: 4 proprietary USB ports
  • Weight: 3.86 kg
  • Dimensions: 320 × 100 × 260 mm (12.5 × 4 × 10.5 inches)

 

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